Welcome to OpenFront

Strategic Multiplayer Battle Arena

Command armies, forge alliances, and dominate the battlefield in OpenFront - the ultimate free-to-play strategy game. Experience tactical warfare like never before in our Open Front battlegrounds where every decision matters.

Why Choose OpenFront?

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Epic OpenFront Battles

Strategic Open Front warfare with tactical depth

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Open Front Multiplayer

Join OpenFront lobbies worldwide

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Free Strategy Game

Complete OpenFront experience, totally free

Master OpenFront Strategy & Tactical Warfare

OpenFront revolutionizes tactical warfare gaming with its innovative Open Front battle system. Our multiplayer strategy game combines classic battlefield tactics with modern competitive gaming mechanics. Join thousands of players in OpenFront battles where strategic thinking, army management, and tactical alliances determine victory on the battlefield.

Why Choose OpenFront as Your Strategy Game?

As the premier Open Front strategy game, OpenFront offers unparalleled tactical depth in a completely free-to-play environment. Command diverse armies, build strategic alliances with other players, and master the art of warfare in our dynamic multiplayer arena. Every OpenFront match presents unique challenges that test your strategic thinking and battlefield adaptability.

Experience the evolution of online strategy gaming with OpenFront's innovative Open Front system. Whether you're a seasoned strategy game veteran or new to tactical warfare, OpenFront provides the perfect balance of accessibility and depth to keep you engaged for hours.

Frequently Asked Questions About OpenFront

What is OpenFront and how does the Open Front system work?
Is OpenFront completely free to play?
How do I join OpenFront multiplayer battles?
What makes OpenFront different from other strategy games?
Can I play OpenFront on mobile devices?
Map

Continental

Regional

Other

Random Map
Random
Difficulty

Relaxed

Balanced

Intense

Impossible

Mode
Free for All
Teams
Options

Enable Settings
Map

Continental

Regional

Other

Random Map
Random
Difficulty

Relaxed

Balanced

Intense

Impossible

Mode
Free for All
Teams
Options

Enable Settings
0 Players

OpenFront Masters Watch the best compete in the OpenFront Masters

Hotkeys
Key Action
Space Switch view mode (terrain/nations)
Shift +
Launch attack (when left click opens menu)
Ctrl +
Access construction menu
Alt +
Display emote menu
C Focus camera on player
Q / E Zoom in/out view
W A S D Adjust camera position
1 / 2 Modify attack ratio
Shift +
Modify attack ratio
ALT + R Restore graphics settings

Game Interface
Rankings
Leaderboard

Displays leading players with their names, territorial percentage, gold reserves and military forces. Show All reveals all game participants. Click Hide to remove the rankings display.


Command Center
Control panel

The command center includes these components:

  • Population - Current unit count, maximum capacity and growth rate.
  • Gold - Available gold amount and acquisition speed.
  • Military and Labor - Distribution between soldiers and workers. Soldiers handle combat and defense. Workers generate income. Adjust proportions via slider.
  • Combat ratio - Portion of forces deployed in offensive actions. Controlled by slider. Numerical superiority reduces casualties, while disadvantage increases damage to attackers. Maximum effect at 2:1 ratio.

Activity Feed
Event panel Event panel

The activity feed shows recent events, requests and chat communications. Examples include:

  • Alliances - Partnership proposals can be approved or declined. Partners share resources and forces but cannot fight each other. Focus shifts view to request sender.
  • Combat Actions - Shows incoming and outgoing attacks. Click messages to center view on attack, missile or vessel (transport ship). Red X button allows troop withdrawal at 25% casualty cost. Boat attack cancellation returns vessel to origin where it attacks if territory changed hands. Nuclear weapons cannot be recalled.
  • Instant Messaging - View sent and received chat communications. Message players via Quick Chat icon in their information panel.

Settings
Options

Available elements within settings:

  • Suspend/Resume game - Single player mode only.
  • Chronometer - Elapsed time since game start.
  • Exit control.
  • Configuration - Opens settings panel. Toggle alternate view, emojis, dark theme, ninja mode (anonymous/random names), and left click behavior.

Player Profile
Player info overlay

Hovering over territory displays player profile in Settings. Shows player type: Human, Nation (intelligent bot), or Bot. Nation's disposition toward you from Hostile to Friendly. Plus defensive forces, wealth, warship count and various structures owned.


Circular Menu
Radial menu Radial menu ally

Right click (or mobile tap) activates circular menu. Right click outside to close. Menu options:

  • Launch construction menu.
  • Open information panel.
  • Deploy transport vessel to attack selected target. Requires water access.
  • Propose partnership. Allies share resources and armies but avoid mutual conflict.
  • Betray your partner, terminating alliance, stopping trade, and weakening defense. Commerce pauses for 5 minutes (or until reconciliation) and others may cease trading too. Unless the other player was already a traitor, you'll be marked as one for 30 seconds. During this period an icon appears above your name with 50% defense reduction. Bots become less likely to ally and players will hesitate.

Information Panel
Opponent Information Panel
Enemy info panel

Contains data like selected player's identity, wealth, forces, trade status, missiles received, and traitor indicator. Halted trade blocks gold exchange via merchant ships. Manual (via "Stop trading" until mutual restart) or automatic (from alliance betrayal lasting 5 minutes or until reconciliation). Traitor shows for 30 seconds after attacking former ally. Icons represent these interactions:

  • Send instant message. Choose category, phrase, and replace [P1] with player name if needed. Press Send.
  • Mark as target - visible to all partners for coordinated strikes.
  • Propose partnership. Allies share resources and armies but avoid mutual conflict.
  • Transmit emote to player.
  • Use "Stop trading" to halt gold exchanges via merchant vessels. Both parties must click "Start trading" to resume.

Partner Information
Ally info panel

Upon forming alliance, these new options appear:

  • Betray your partner, terminating alliance, stopping trade, and weakening defense. Commerce pauses for 5 minutes (or until reconciliation) and others may cease trading too. Unless the other player was already a traitor, you'll be marked as one for 30 seconds. During this period an icon appears above your name with 50% defense reduction. Bots become less likely to ally and players will hesitate.
  • Transfer some forces to your partner. Useful when they lack troops during attacks or need additional power to defeat enemies.
  • Share portion of your wealth with ally. Needed when they lack funds for construction or are saving for MIRV.

Construction Menu

Construct these structures or view existing builds:

Name Icon Description
City
Boosts maximum population capacity. Valuable when territorial expansion is impossible or approaching population ceiling.
Fortification
Strengthens protection around adjacent borders with checkered pattern. Enemy assaults become slower with higher casualty rates.
Harbor
Constructible only near water bodies. Enables warship construction. Automatically generates merchant vessels between your harbors and foreign nations (when trade active), enriching both parties. Commerce halts during conflicts, resuming after 5 minutes or upon reconciliation. Manual control via "Stop/Start trading".
War Vessel
Patrols designated zone, capturing hostile merchant ships and destroying their transports and war vessels. Deploys from nearest harbor and guards area specified during construction. Control by attack-clicking vessel (see Attack in Hotkeys) then attack-clicking destination.
Missile Silo
Enables missile launch capability.
Anti-Aircraft Defense
Intercepts hostile missiles within 100-pixel radius. Success rates: 100% against Atom Bombs, 80% against Hydrogen Bombs, 50% against individual MIRV warheads. Cooldown period: 7.5 seconds.
Atom Bomb
Compact destructive weapon destroying territories, structures, vessels and boats. Launches from nearest silo to area designated during construction.
Hydrogen Bomb
Large-scale destructive weapon. Launches from nearest silo to target area specified during construction.
MIRV
Most devastating weapon available. Fragments into multiple smaller bombs covering extensive territorial range. Damages only the player selected during construction. Launches from nearest silo to designated impact zone.

Player Symbols

Examples of game symbols you'll encounter and their meanings:

Crown - Leader. Top-ranked player in standings.
Number 1 player
Broken shield - Betrayer. This player attacked a former ally.
Traitor
Handshake - Partner. This player is your ally.
Ally
Crossed-out dollar - Trade embargo. This player has ceased commerce automatically or manually.
Stopped trading
Envelope - Partnership request. This player sent an alliance proposal.
Alliance Request
chat.category
chat.build